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> reseting weight?

mooo
post Today, 06:03 PM
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Disciple
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Joined: 28-February 03



I use MWE_goldweight, and now, when I remove everything from my character, he still has a weight of 104/370 .....is there a way to rememdy this, and set it back to 0? I think this was caused by MWE_goldweight EVEN though it is not supposed to modify in-game gold/ anything...
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ps33
post Today, 06:21 PM
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Curate
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Joined: 9-February 05



Unfortunately there is no way to force the game to recalculate weight. However, there is a quick & dirty trick to fix yourself up:

* First drop everything.
* If your encumberance is say 100/300), do:

player->remove_item misc_soulgem_common 100

Common soulgem weights 1 unit, so this will remove 100 units weight although you don't have the items in your inventory. Bug or feature, but at least it's quite useful for this trick.
Of course, adjust the "100" to the actual weight you are off. You can testdrive it with "1" to see the effect on your encumberance, but make sure you don't remove until you get into negative numbers, as this is much more difficult to fix.
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Spectre5
post Today, 06:24 PM
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Joined: 2-January 05



I've had that problem before, and the fix is pretty easy. Create a new item in the CS with a weight of 1. Drop everything so you know how much extra weight you're carrying, then use the console to add 1 of your new item, and then remove 1 + however much weight you need to get rid of.

In your case:
plyer->additem"new_item"1
player->removeitem"new_item"105

Or just do that^^

This post has been edited by Spectre5: Today, 06:25 PM
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jaack0
post Today, 06:39 PM
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Joined: 16-March 05
From: 100% Australian



While we are on this can someone tell me how to get my wieght back to normal? Because it has been 0 for sometime and I can't do anything about it.

This post has been edited by jaack0: Today, 06:39 PM


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mooo
post Today, 06:48 PM
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ok, thanks!

edit: what do you mean 0 for some time?

This post has been edited by mooo: Today, 06:49 PM
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ps33
post Today, 06:49 PM
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Joined: 9-February 05



If you have wrong negative weight, it's a bit more complicated.

* Open the construction set and create a new mini-mod with one new misc item of weight 100. Name it "dummy" or whatever you like.
* Enable that mod and load your game. Drop all stuff (that's the most annoying part).
* Your encumberance should be now (0/300) or like that, though in fact it is something negative - you could pick up 20 units of weight and still have 0/300.
* Do: player->additem dummy 1
This will add one of the above dummy items with weight 100. If your encumberance was somewhere between 0 and -100, you should now have positive weight. If not, add more dummy items until you are in the positive.
* Save game and exit
* Disable the dummy-mod again. Reload your game. Ignore the error message "Dummy item not found in player inventory" or so, that's exactly what we want now.
* Once loaded, your encumberance will now be somewhere in the positive, and your inventory empty, because the game could not load the dummy item but didn't reduce the weight.
* Now use: "player->removeitem misc_soulgem_common xxx" to adjust your weight downwards to zero.

Voila, fixed. smile.gif
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